

Just imagine how bad it was back in 2003. Having to load every two minutes is enough to make you pull your hair out. To add insult to injury the small town is divided up by "loading zones" where you have to load the next section of the town when you want to run your errands. The animations are sad, the violence is silly, the combat is unbalanced in the extreme, the AI is both bone dumb and deadly accurate, and the humor is twice as crude and half as witty as GTA. Manhunt, released the same year as Postal 2, was even more violent and perverted (arguably) and was a better game as well.

SOF 2 and GTA 3 were big name entries that did gore and sandbox gameplay well. Why? Because quite simply the game sucks. RWS tried to parlay this into bigger sales and failed. The game had a reputation among politicians who like to shine their image by trashing violent games. Is this the game you're not supposed to play? Darker and more sadistic than Grand Theft Auto III, more action packed than Soldier of Fortune 2: Double Helix, more perverted than Manhunt, more. Many publishers wouldn't touch it and those that did soon changed their mind. It was developed by Running With Scissors but its distribution has been cloudy. Postal 2 is a first person shooter from 2003. Introduction (To Be Read Before You Watch) Thus if more images shrink or leave it is only in the interest of making things easier to read and archive.
#POSTAL 2 APOCALYPSE WEEKEND SOUNDTRACK ARCHIVE#
Note: I have reorganized the OP in the hopes of making it cleaner and easier to archive when it is time. Introduction LP IS NOW COMPLETE, THANKS FOR PARTICIPATING!
